Driftspace v0.4.0 - Pretty big update
Driftspace » Devlog
Not quite sure how to sort all this, good luck.
- Implemented delta time for smoother gameplay
- Added the final boss, so a full run can now be completed!
- Blinking now causes an explosion that damages all nearby enemies
- Sectors are a bit shorter with 1 less wave per sector
- Boosting into sides of screen no longer moves pickups, their range is now increased when offscreen instead
- Can no longer boost up at the top of the screen to speed up
- You get slightly more time before the first wave at the start of each sector, notably more time in sector 1
- Scrap drops are a bit more consistent (will make all drops weighted to be fully consistent in next update)
- Ship stops healing after planet approaching text if it can’t complete 1hp
- Healing costs +4 scrap per hit and takes longer
- Max fuel slightly increased
- Dash recharges faster
- Scrap value and multiplier reworked, scrap now has a base value of 3
- Shop prices adjusted
- Scores required for weapon unlocks and high score colors increased
- Ship now emits a very faint hum that reflects your current power level
- Save data should transfer between updates now
- Added a scrap cloud orbit that visually shows how much scrap you have and healing
- Cursor is more visually distinct when cannot blink
- Flashing power is more obvious
- Map icon displays zoomed movement arrows
- Made the space for your scrap value a bit bigger on the scoreboard and it always displays 4 digits now
- Scrap multiplier is displayed below scrap
- Fixed background stars not dimming properly during gameplay
- Stars horizontal move speed fixed to look more natural
- Names changed for sectors 2-4, and text speed tweaked slightly
- Title screen objects are bigger and consistently sized
- Fixed first alien spawn being delayed on title screen
- The same wave type cannot appear more than twice per sector
- Fixed squads spawning after the planet approaching text
- Fixed wave and squad spawning text appearing over each other
- Enemy squads can now only contain enemies that can appear in waves in that sector
- Lasers no longer spawn in sector 1
- No full laser waves in sector 2 or full star waves in 2 or 3
- Less waves with all the same enemy type
- Enemies now have full hp in sector 1
- +2hp for radius enemies, sector 4 a bit harder overall now
- Explosions can now damage enemies as they enter
- Spinning stars spawn more consistently spread out
- Asteroids spawn more consistently spread out
- All enemies now have a border so they can't go too far offscreen
- Fixed spawns going backwards if spawner killed with blink
- Mines and spawns drop slightly less scrap
- Spinning stars slowly turn instead of an instant bounce
- Radius enemies in sector 4 now look more like an electric radius and emit an electric noise
- Fixed lasers not locking on properly
- Mines hiss before exploding
- Mines have a shield around them that plinks bullets, and now always explode at full size when killed since it’s only possible with a blink now, and flash when exploding
- Lasers can’t be moved by other enemies so they don’t get pushed away from their charging laser
- Various other enemy balance tweaks
- Big magnet removed, jumbo rounds is back in its place for now
- Electrifier now affects flame bomb’s explosion
- Electrifier buffed, now stalls enemy shooting
- Shrapnel range decreased (max range only)
- Shrapnel is more accurate
- Laser shoots slightly faster
- Fireball range slight nerf
- New tutorial encounters and they are less random
- Tutorial condensed slightly to try to make it faster and other text tweaks
- Volume tweaks on mostly player
- Changing core colors has been temporarily removed
- Most wing skins have been temporarily removed
- Tutorial bug fixes
- Player death effect bug fixes
- Mines not fading bug fixed
Files
driftspace-windows-beta.zip 21 MB
Version 0.4.0 11 hours ago
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Driftspace
A fast-paced bullet hell that is played with only a mouse.
| Status | In development |
| Author | dablzdev |
| Genre | Action |
| Tags | 2D, Arcade, Bullet Hell, Fast-Paced, High Score, Indie, Mouse only, No AI, Roguelite, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- Driftspace v0.3.1 - New Weapons & Improvements35 days ago
- Driftspace v0.3.0 - Sector 4 & More!90 days ago
- Driftspace v0.2.3 - Public Beta & itch.io Launch!Jan 19, 2025

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