Driftspace v0.3.1 - New Weapons & Improvements
Driftspace » Devlog
MAJOR FEATURES:
- Added 2 new weapons: flame bomb and shrapnel
- Added a new upgrade: big magnet
- Added 15 new enemy wave types, which feature multiple enemy types mixed together
- Title will change color to reflect your highest score (can change in settings)
GAMEPLAY FEATURES:
- Enemies which were previously locked to the player’s space can now fly offscreen
- Enemies will flash white when below 50% hp
- Enemy waves and squads now spawn with their locations randomly mirrored, effectively quadrupling the number of unique encounters
- Added 5 new enemy squad types
- Jumbo rounds upgrade removed
BALANCE CHANGES:
- HP regeneration is a bit faster
- Boosting into the sides of the screen will move scrap in the other direction much more strongly
- All forge costs decreased
- Shortcuts will not appear the first time you reach a new planet and are more expensive
- Puncher: dash fires more bullets
- Fireball: gun range slightly decreased
- Laser: damage slightly increased
- Rifle: gun fire rate slightly increased, and boost/dash range increased
- Machinegun: fire rate while boosting slightly increased
- Enemy waves can no longer spawn with a squad
- Final set of waves in each sector no longer contain a bonus scrap wave
- Waves of many enemies will spawn more spread out
- Less enemies need to be killed to spawn new squads
- Explosions deal +1 damage to enemies
- Enemy HP in sector 1 lowered back from the previous update
- Some enemies are easier in some sectors
- Radius enemies are a bit smaller
- Many other small enemy tweaks
COSMETIC FEATURES:
- Dash indicator lights have been replaced with larger meters that are easier to see
- Upgrades now appear in the order you attained them in
- Enemy wave icons now display 2 enemies
- New teal core color, black and white cores temporarily removed
COSMETIC CHANGES:
- Most enemies are a bit darker
- Star ring design changed slightly
- Star bullet color changed
- Alien bullets are closer to normal enemy bullets in color
- Shooter firing indicator is larger and more obvious
- Death effect when killing spawns is smaller
- Background scroll speed adjusted when boosting into sides of screen
- Planet approaching text appears sooner
- Some weapon icons improved
- Some ship skins tweaked
- Less stars on the title screen background
- Aliens on the title screen now reflect the current sector
- Scrap multiplier simplified (functionally identical)
- Many text changes
MISC:
- More work on the final boss
- Fixed the bug where weapons would sometimes take longer to reload when switching to them from the machinegun
- Many other small tweaks, additions, and improvements
Files
driftspace-windows-beta.zip 21 MB
Version 0.3.1 35 days ago
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Driftspace
A fast-paced bullet hell that is played with only a mouse.
| Status | In development |
| Author | dablzdev |
| Genre | Action |
| Tags | 2D, Arcade, Bullet Hell, Fast-Paced, High Score, Indie, Mouse only, No AI, Roguelite, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- Driftspace v0.4.0 - Pretty big update16 hours ago
- Driftspace v0.3.0 - Sector 4 & More!90 days ago
- Driftspace v0.2.3 - Public Beta & itch.io Launch!Jan 19, 2025

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