Driftspace v0.3.0 - Sector 4 & More!
Driftspace » Devlog





Lots of new stuff in this update, let me know what you think!
NEW FEATURES:
- Sector 4 is now accessible
- Added two new enemies, one of which is exclusive to sector 4
- A new enemy wave type and squad types which include the new spinning star enemy
- Added two new upgrades
- Added customizable ship skins (14 total) and customizable core colors (9 total) which can be changed from the settings menu
- Various new settings added and reorganized the settings menu a bit
- Shortcuts to sectors are now purchased with scrap on the planet of the respective shortcut
COSMETIC:
- Background overhaul, now has a parallax scrolling effect with 3 layers of stars
- Backgrounds are more distinct for each area with unique stars and more vibrant colors
- On planets you now use your scrap to ‘forge’ weapons and upgrades instead of purchasing them. Only changes are to text and sfx, no gameplay difference.
- Visual changes to some enemies, such as longer shield enemies
- Visual and audio tweaks to player bullets
- Visual effect added when bullets hit enemies if you have the electrifier
- High scores now have different colors depending on how high your score is
GAMEPLAY CHANGES/BALANCE:
- Sector 1 is full length
- Enemies are stronger in sector 1 and weaker in later sectors
- Swapped the ‘asteroid belt’ and ‘fly’s nest’ sectors, so asteroids now appear in sector 2 and flies now appear in sector 3
- Removed the fly and asteroid waves which appeared in sectors 2 and 3
- Some enemy waves cannot appear in some sectors to make each sector feel more unique
- A base piece of scrap now rewards 2 instead of 1, and everything which consumes scrap costs twice as much. This has no effect on gameplay and is only done to make the multiplier between sectors more clear.
- Scrap costs when forging are more varied and are cheaper overall. Sector 1 is more expensive to account for it now being full length.
- Repairing damage costs 1 less scrap per hit taken but takes twice as long
- Flies heavily rebalanced, more difficult in most aspects
- All enemies rebalanced and sector specific enemy balancing
- More enemies spawn overall
- Buffed many upgrades
- Many other balance tweaks
MISC:
- Various optimizations across the game
- Tutorial improvements and tweaks
- Various text changes
- Volume adjustments and sfx changes
- Lots of work done on the final boss.
- Many other small tweaks
PLANNED REMAINING FEATURES:
- The final sector will feature the final boss and is already mostly complete, so the next update shouldn't take as long as this one did.
- More music
- Still playing around with new weapons. The final game may feature 1-2 additional weapons.
- A few other small miscellaneous features
- Testing and polish
Files
driftspace-windows-beta.zip 21 MB
Version 0.3.0 94 days ago
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Driftspace
A fast-paced bullet hell that is played with only a mouse.
| Status | In development |
| Author | dablzdev |
| Genre | Action |
| Tags | 2D, Arcade, Bullet Hell, Fast-Paced, High Score, Indie, Mouse only, No AI, Roguelite, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- Driftspace v0.4.0 - Pretty big update4 days ago
- Driftspace v0.3.1 - New Weapons & Improvements39 days ago
- Driftspace v0.2.3 - Public Beta & itch.io Launch!Jan 19, 2025

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